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Doom duke nukem mod
Doom duke nukem mod








doom duke nukem mod

* Fixed a graphical glitch when walking far away from the Brick2 texture.

doom duke nukem mod

GBA Doom II Modding Tools 0.2 Beta version. This works by taking advantage of the new YSTART/YSTOP rearranging introduced in the * Blood particles now fall down somewhat, to try an match the PC version. This was done via a manual hex edit, so in the "Pistol Sprite HEX fix\" directory, search the for the hex string contained in "search.bin" and replace it with the contents of "replacement.bin" * After a couple years, I've returned to simply fix the pistol sprite to not have a chunky white square on the firing frame. These have all been fixed, well the super shotgun sound is still a bit too fast but it's as close as I can fix it. Thanks man, you've helped make GBA DOOM II GREAT AGAIN!Īnyhow, this patch also fixes some bugs left by Torus, some of the power-up animations are played back incorrectly, some areas will just randomly go really dark sometimes, and the super shotgun sound plays too fast! I have to give a massive shout-out to Marcus Lewis for painstakingly going through the levels and pointing our texture oddities either from this pack, or from the original release of the rom while I was developing and improving the Tools. I find the DS and the AGS-101 looks best on lowest Gamma, the GBA SP frontlit looks good around the middle, and the original non-lit looks best on the highest setting.

doom duke nukem mod

The higher it is, the more corrected the colours get for the GBA original screen colours (and also brighter).

doom duke nukem mod

The lower it is, the darker and closer it is to the PC DOS Doom palette. This patch/mod replaces all Sprites, Palettes, Textures, Flats etc as closely as possible to the original classic DOS PC counterparts! Meaning everything is also uncensored in the process! This also gives textures way more detail far away due to the combination between a nearest neighbour filter and blinear, as the original rom only used blinear and made half the far away textures a solid colour.Īpparently the atrocious colour palette was made for the original GBA since it had no backlight at the time the game was made for it, but what I've made use of the Gamma setting palettes. You may say "GBA Doom II sucks dick! It's really censored as the blood is green! Hanging bodies on walls are missing and the colour palette is atrocious!".










Doom duke nukem mod